Starfield Update V1 7 36rune Jun 2026

Improved resource allocation for high-end graphics cards, targeting smoother framerates in dense urban hubs like New Atlantis and Neon.

For those interested in the finer details, here are some of the specific changes:

: Various under-the-hood stability and performance improvements were implemented across all platforms. Update Size Xbox : Approximately 2.64 GB . PC : Slightly less than 800 MB . starfield update v1 7 36rune

If you want, I can:

The immediate technical differences across the platforms following the deployment of this version are outlined below: Feature / Metric Xbox Series X/S PC (Steam / Windows Store) FOV Sliders Fully Implemented Fully Implemented Intel Arc Stability Added via Official Bethesda Patch Core Quest Fixes Included ( Echoes of the Past ) Included ( Echoes of the Past ) Understanding the "Rune" Digital Suffix PC : Slightly less than 800 MB

However, the update did show Bethesda's commitment to responding to player feedback quickly, setting the stage for future updates that would eventually bring DLSS support, better mapping, and "eat" buttons for food, as promised in the developers' post-launch roadmap Legacy of 1.7.36 Update 1.7.36 represents an essential step in Starfield’s

Beyond hardware optimization, v1.7.36 targets specific script triggers to ensure players do not get locked out of main and faction storyline progression. and "eat" buttons for food

Several key areas where this update could potentially make an impact include: